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・ Emergence BioEnergy
・ Emergence delirium
・ Emergence International
・ Emergencies Act
・ Emergency
・ Emergency & I
・ Emergency (1959 TV series)
・ Emergency (Dial 999)
・ Emergency (disambiguation)
・ Emergency (Icona Pop song)
・ Emergency (Kool & the Gang album)
・ Emergency (NGO)
・ Emergency (Paramore song)
・ Emergency (Philippine TV program)
・ Emergency (Public Order and Crime Prevention) Ordinance, 1969
Emergency (series)
・ Emergency (Tank song)
・ Emergency (The Pigeon Detectives album)
・ Emergency (UK television programme)
・ Emergency +4
・ Emergency Act 19
・ Emergency Action Message
・ Emergency Action Notification
・ Emergency Action Termination
・ Emergency Aeromedical Service
・ Emergency Afghan Allies Extension Act of 2014
・ Emergency Aid Doctrine
・ Emergency Aid to American Survivors of Haiti Earthquake Act
・ Emergency Air Breather
・ Emergency aircraft evacuation


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Emergency (series) : ウィキペディア英語版
Emergency (series)

Emergency is a video game series of rescue simulations by the German developer Sixteen Tons Entertainment and creative director and founder of the series Ralph Stock. Publisher of the first game in 1998 was TopWare Interactive; In 2002 Emergency 2 was published by Take 2 Interactive who went on to publish both Emergency 3 in 2005 and Emergency 4 + Gold Edition in 2006 alongside the publisher Rondomedia. As of 2010 Deep Silver has taken over the publishing operations of the Emergency Series and its Spin-Offs.
In the game, players take control of the emergency services; firefighters, ambulance services, police and, technical services (THW). The central element of the Emergency games is to head up operations of fictional rescues, crimes, medical and catastrophe management, commanding a pool of vehicles and personnel.
Controls and graphics are typical of a Real-Time Strategy game; using the left-mouse button to select your unit(s), the right-mouse button to command movement or an action of the selected unit(s). Camera work takes typical angles of the RTS genre.
The Missions(Events) take on a standard system of events in an numerical order, each mission harder and more demanding then the last, each mission may require the player to use different emergency services to deal with the multitude of events. It is iconic for missions in Emergency to start off with a short cinematic cut scene of the cause of the emergency the player is attending.
As of Emergency 5 missions (renamed to events) take on a different system, now all events can be attended in one game session eliminating any loading screens and making the gameplay flow, between each major event the player will deal with standard dynamic emergencies such as car accidents, medical emergencies, crimes, fires, missing persons, pipeline ruptures, and many more.
==''Main Series''==


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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